In madness retaliation where is the second key




















This article is in need of some cleanup. Look into spelling, grammar and formatting. The four keycards Scattered around the A. The Level 1 Keycard is located due east of your starting location, guarded by a group of grunts and agents wielding knives , Beretta 92s , Desert Eagles , and a vicious MAC With cunning and basic battle strategies, you can eliminate them before they wipe out your whole team. Check this page for tips on winning the battle.

The Level 3 Keycard is found in a large, battered cage in the depths of the cloning facility southeast section of the map. As soon as you take it out of the locker , four Mag zombies drop from the ceiling to prevent you from escaping.

The Level 4 Keycard is in the room immediately west of Tricky's boss room. Be prepared for a very hard fight against the crazy clown and his minions; this page has some advice on how to take them down. Categories Cleanup Madness Retaliation.

Fan Feed 1 Hank J. Wimbleton 2 Tricky 3 Deimos. Universal Conquest Wiki. Get the Machette, and equip it to CQC 2. Go left 6 rooms. Get the Beretta and equip it to Heavy. Go left 2 rooms and up 2 rooms. Just so you complete this part of the map. Go down 2 rooms and right 4 rooms. Go down, right and left 4 rooms. Get the Mossberg You can equip it to Heavy, but I prefer using the Sawed-off instead. Go left 3 rooms, and smash the left wall by clicking on it 5 times. Go left 5 rooms and get the Steyr Aug.

Equip it to Heavy. Go right, up and right 1 room. Get the Night vision goggles and the Chestplate. Equip Heavy with the goggles and the suit and Assault with the Chestplate. Break through the right wall. Go right 3 rooms and get the Tac mask and Hand axe. If you want you can equip Assault with Tac mask. Go left, up and right 2 rooms. Jesus is here. Leave Heavy to use the rifle against Jesus.

After Jesus has been hit 4 times, he will teleport back and summon 5 zombies to protect himself. Kill all the zombies, then get Heavy to use the rifle again. After hitting Jesus twice, he's dead. You got the Halo. Level 3 1. Turn the halo on, and go right 4 rooms. Unlock the room on the right, and continue right 1 room. Go up all the way, and go right 3 rooms and unlock the room on the right. Go right, and get Sanford's hook and camo shorts.

Go left 12 rooms, then go up and right. Unlock the lift and go up. Get Deimos's tac jacket and Bren gun. Equip Heavy with the Bren gun. Go down, left, down and right 8 rooms, then down all the way.

Go right 8 rooms, and unlock the right wall. Continue right 3 rooms, then take the lift down 1 floor. Smash the right wall and go right 2 rooms. Get the JHP ammo and Ammo and camo. Equip the Ammo and camo to Assault and the Chestplate to Heavy. Go left 2 rooms, then down 1 floor and left and smash the left wall. Continue left 1 room, then up and right. Get the Terminator shades, and the White tuxedo. Go left, down, right, down, left, up, left 4 rooms, down, left, right 6 rooms, down and smash the left wall.

Go left 2 rooms, down and get the super medkit. Go up, right 2 rooms, down and left. Get the ATP outfit. Equip Assault with the whole outfit, and Heavy with the Vest and knife belt.

Go right, up and right 3 rooms, up, right, left 3 rooms. Take the Level 3 keycard. Focus on one Mag zombie at a time. With any luck, you can kill one zombie per turn. Level 4 1. Go right 2 rooms, down, right 1 room and unlock the right wall.

Go right 2 rooms, and take the teleporter up. Get the Auto-shotgun and equip it to Heavy. Go left 1 room, and unlock the right wall. Continue left 1 room, up, left 4 rooms, up 4 floors, left 8 rooms, up, right, up and left.

Get Sanford's and Deimos's headgear. Equip Assault with Sanford's headgear. Return to the teleporter. Teleport yourself back to the place where you discovered the teleporter. Go left 6 rooms, up, left 5 rooms, up and left.

Unlock the left wall. Before you continue, there are 3 types of clowns you need to know about. They are the Zombie clown, Saucy clown and the Stun clown. All of them will explode on them.

However, what the effects are differs according to the type of clown. The clown's blast radius is two squares up, left, down and right of the clown, and 1 square diagonally around the clown. Think of diamonds. Exploding Saucy clowns will deal damage to your guys or enemies.

However, they have the highest HP of all the clowns. Exploding Zombie clowns will deal damage to your guys, and also zombify any enemy within the blast radius. The zombified enemies will have double HP. Exploding Stun clowns will not deal damage to your guys, or anybody else.

However, your guys may get stunned, no matter where your guys are. Go left 6 rooms, down, left 4 rooms, right, down, right 2 rooms, down and smash the right wall. Go right 2 rooms, then left 4 rooms. Tricky the clown is here. Ignore Tricky's henchmen, just get Assault to use the hook to hit and drag Tricky to you.

After 3 hits, Tricky will be angry, and create a smokescreen. He will reappear with 2 clowns. Use a flashbang, and get your guys far away from those clowns. At the end of their turn, they will explode, and your men will either be injured, stunned or dead. Melee weapons are more effective. Tricky will be amused if you use ballistics, but pissed if you use melee weapons.

After a few hits, Tricky will start bringing more clowns into battle. As always, get your men far away, and use flashbangs. Keep an eye on the screen behind the battle. The amount of HP Tricky has will be displayed. When it starts saying that there is low energy, Tricky will start bringing more clowns into battle. When you kill Tricky, you get 2 P.

The maximum number of P. Every time you kill a wave of enemies, you get 2 more P. When you've reached 30 P. No need to waste time. Go left 1 room, get the Warning sign, the M60 and the Level 4 keycard. Level 5 1. Go left 1 room, then click on the Dead end sign. You will be in space. As soon as you can click anything, click the middle of the space again.



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